Welcome to Cards and Castles 2!

Patch notes, news and other announcements
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Vontre
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Welcome to Cards and Castles 2!

Postby Vontre » Sat May 20, 2023 10:49 am

We are so excited to finally launch this game! Things are just getting started, so enjoy some games and join our community Discord for updates on where we're headed. There's a lot more to come!
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Vontre
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New Player Update!

Postby Vontre » Wed May 24, 2023 7:58 pm

So hey, we realized that even though players start Cards and Castles 2 with a lot of cards and access to legendaries, they don’t have as many card packs as we’d like. Opening card packs is fun and we’d like players to be able to start the game off by opening a nice amount of them at once. So we’ve updated the tutorial rewards to give all new players 20 card packs over the 3 introductory missions. Since we don’t want players who’ve already started to feel left out, we’ve ALSO quietly awarded 20 card packs to everyone already playing! Note you may need to restart your client for the card packs to appear. Enjoy!
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Vontre
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Post-Launch Gameplay Patch

Postby Vontre » Fri May 26, 2023 12:25 am

Hello everyone! We've just finished deploying an important post-launch gameplay update for all players. This update makes a number of card changes to help players keep their hands more full during gameplay, especially focusing on a lack of draw power in the core set. This patch REQUIRES a client update, so please RESTART STEAM to force a client update. A complete list of patch changes will be posted shortly to our community Discord!
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Vontre
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Minor Gameplay update

Postby Vontre » Sat May 27, 2023 10:34 pm

The following small adjustments have been made as part of an overall effort to improve the new player experience:
A new card has been added to the game! Spirit Blast is a 3 gold ninja spell that deals 2 damage and draws a card.
Hawk: Attack increased to 3.
Salahar Soldier: Stats flipped to 2/3.
Bearhog: Stats changed to 2/3.
Spear of Odin: Cost reduced to 2, and buff changed to +1/+2.
Dwarf Paladin now allows the player to choose 1 of 3 knights instead of drawing one from your deck.
Fist of the Five Gods, Storm Weapon: Now simply give chain lightning at the END of the turn, rather than depleting actions.
Winds of the North: Cost reduced to 2.
Berserker: Stats changed to 3/6.
GAMEPLAY BUG FIXES
Fixed a bug in the interaction between Eternal Life and effects that reward a killing blow.
Fixed a bug where spell cards added to your hand through some means would not immediately receive the courthouse debuff.
The bonus from multiple Halls of Frost buildings now stack multiplicatively

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