News Thread

Patch notes, news and other announcements
User avatar
Vontre
Site Admin
Posts: 1652
Joined: Sun Nov 10, 2013 6:30 pm

Balance Patch

Post by Vontre »

We've just deployed a more comprehensive balance patch based on data and feedback since the expansion launch. Click the link for complete notes! https://www.reddit.com/r/CardsandCastle ... e_patch_2/
User avatar
Vontre
Site Admin
Posts: 1652
Joined: Sun Nov 10, 2013 6:30 pm

Minor Update

Post by Vontre »

We're deploying a small balance tweak for two cards we've identified as solidly over budget:

KING KAIJU: Stats reduced to 8/8

OGRE THIEF: HP reduced to 8.

Players can disenchant these cards for full value for a short time if they wish. We'll be continuing to monitor the direction the new meta takes over the next few weeks. Thank you!
User avatar
Vontre
Site Admin
Posts: 1652
Joined: Sun Nov 10, 2013 6:30 pm

Major Balance Patch

Post by Vontre »

After collecting a lot of data on the post-expansion format, we've finally deployed a major balance patch! Details can be read here: https://www.reddit.com/r/CardsandCastle ... nce_patch/
User avatar
Vontre
Site Admin
Posts: 1652
Joined: Sun Nov 10, 2013 6:30 pm

Minor Hotfix

Post by Vontre »

Hi everyone, we've identified a few cards that we believe could pose an immediate problem in the short term and are deploying a small hotfix to address them. We are continuing to look at balance and mechanics overall and are excited about the progress we've made so far!

- BRIDGE TROLL: Movement reduced to 2 and HP increased to 3.

- BATTERING RAM: Changed to 2g, FOCUS: Deal 2 damage to a castle and draw a card.

- LAST STAND: Now costs 3g and bonus changed to +2/+3

Enjoy!
User avatar
Vontre
Site Admin
Posts: 1652
Joined: Sun Nov 10, 2013 6:30 pm

Big Upgrade Patch!

Post by Vontre »

Our long-awaited mechanics and balance patch is going live in just a few minutes! This patch will be focused on improving many card mechanics to increase deck diversity and counterplay! As previously mentioned, once this patch goes up decks will be required to have FIFTY cards. A complete list of patch notes is listed here! https://www.reddit.com/r/CardsandCastle ... to_launch/
User avatar
Vontre
Site Admin
Posts: 1652
Joined: Sun Nov 10, 2013 6:30 pm

Upcoming Feature - Deck Ranks

Post by Vontre »

We've just announced a new DECK RANKING feature which will be coming soon! Check our reddit post for an explanation and details: https://www.reddit.com/r/CardsandCastle ... eck_ranks/
User avatar
Vontre
Site Admin
Posts: 1652
Joined: Sun Nov 10, 2013 6:30 pm

Important Economy Update

Post by Vontre »

We've just launched an important economy update and simplification, including improved crafting rates and new systems to award cards. As part of this update the CARD POINTS currency has been removed. All players have received one card pack for every 1000 card points they had previously, rounded up. We've also released some new cards with this patch! For more information, check out our reddit post here: https://www.reddit.com/r/CardsandCastle ... _thursday/
User avatar
Vontre
Site Admin
Posts: 1652
Joined: Sun Nov 10, 2013 6:30 pm

Expansion Announcement!

Post by Vontre »

The next expansion, THE ENCHANTED GROVE, has been officially announced! The expansion will feature new cards, new mechanics and a 6th faction, DRUIDS. Check our announcement post here for more details! https://www.reddit.com/r/CardsandCastle ... w_faction/
User avatar
Vontre
Site Admin
Posts: 1652
Joined: Sun Nov 10, 2013 6:30 pm

The Enchanted Grove is Live!

Post by Vontre »

Check out the new cards, new DRUID faction and revamped mechanics!
User avatar
Vontre
Site Admin
Posts: 1652
Joined: Sun Nov 10, 2013 6:30 pm

Bug Fixins

Post by Vontre »

Hey everyone, we've just rolled out a mandatory bug fixing patch! Bugs have been squashed, stepped on, smashed with newspapers, etc. We don't have a list handy, but rest assured many things were fixed (and yes, the long-standing Dojo bug should be fixed now!)
Locked