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Posted: Sun Jul 30, 2017 11:49 am
We've just deployed a more comprehensive balance patch based on data and feedback since the expansion launch. Click the link for complete notes! https://www.reddit.com/r/CardsandCastle ... e_patch_2/
Posted: Wed Aug 02, 2017 11:48 pm
We're deploying a small balance tweak for two cards we've identified as solidly over budget:
KING KAIJU: Stats reduced to 8/8
OGRE THIEF: HP reduced to 8.
Players can disenchant these cards for full value for a short time if they wish. We'll be continuing to monitor the direction the new meta takes over the next few weeks. Thank you!
Major Balance Patch
Posted: Sat Aug 19, 2017 10:41 pm
After collecting a lot of data on the post-expansion format, we've finally deployed a major balance patch! Details can be read here: https://www.reddit.com/r/CardsandCastle ... nce_patch/
Posted: Mon Aug 21, 2017 11:07 pm
Hi everyone, we've identified a few cards that we believe could pose an immediate problem in the short term and are deploying a small hotfix to address them. We are continuing to look at balance and mechanics overall and are excited about the progress we've made so far!
- BRIDGE TROLL: Movement reduced to 2 and HP increased to 3.
- BATTERING RAM: Changed to 2g, FOCUS: Deal 2 damage to a castle and draw a card.
- LAST STAND: Now costs 3g and bonus changed to +2/+3
Big Upgrade Patch!
Posted: Fri Sep 08, 2017 9:20 pm
Our long-awaited mechanics and balance patch is going live in just a few minutes! This patch will be focused on improving many card mechanics to increase deck diversity and counterplay! As previously mentioned, once this patch goes up decks will be required to have FIFTY cards. A complete list of patch notes is listed here! https://www.reddit.com/r/CardsandCastle ... to_launch/
Upcoming Feature - Deck Ranks
Posted: Thu Sep 14, 2017 1:54 pm
We've just announced a new DECK RANKING feature which will be coming soon! Check our reddit post for an explanation and details: https://www.reddit.com/r/CardsandCastle ... eck_ranks/
Important Economy Update
Posted: Thu Sep 28, 2017 12:17 am
We've just launched an important economy update and simplification, including improved crafting rates and new systems to award cards. As part of this update the CARD POINTS currency has been removed. All players have received one card pack for every 1000 card points they had previously, rounded up. We've also released some new cards with this patch! For more information, check out our reddit post here: https://www.reddit.com/r/CardsandCastle ... _thursday/
Posted: Sun Dec 31, 2017 2:51 pm
The next expansion, THE ENCHANTED GROVE, has been officially announced! The expansion will feature new cards, new mechanics and a 6th faction, DRUIDS. Check our announcement post here for more details! https://www.reddit.com/r/CardsandCastle ... w_faction/
The Enchanted Grove is Live!
Posted: Thu Jan 11, 2018 2:39 pm
Check out the new cards, new DRUID faction and revamped mechanics!
Posted: Sat Feb 24, 2018 8:24 pm
Hey everyone, we've just rolled out a mandatory bug fixing patch! Bugs have been squashed, stepped on, smashed with newspapers, etc. We don't have a list handy, but rest assured many things were fixed (and yes, the long-standing Dojo bug should be fixed now!)