Search found 333 matches

by Vontre
Sat Sep 09, 2023 2:47 pm
Forum: News
Topic: Welcome to Cards and Castles 2!
Replies: 81
Views: 22137

Minor Update

Charge units can now strike summoned buildings. School of Time: Now cannot be used on the same turn it is played. Infernal Furnace: Simplified to an active ability that costs (2), but no longer has an activation limit. In addition, furnace cannot give you another fire spell. Southport Slayer: Now ha...
by Vontre
Fri Sep 08, 2023 4:53 pm
Forum: News
Topic: Welcome to Cards and Castles 2!
Replies: 81
Views: 22137

Minor Update - Counters

We've observed that with the increased number of counter mechanics added to the game, the board state can at times be a little heavy on extra numbers and bump up the complexity a little more than we'd like. We are making a few low impact tweaks to address this, and want to be more judicious about us...
by Vontre
Thu Sep 07, 2023 3:01 pm
Forum: News
Topic: Welcome to Cards and Castles 2!
Replies: 81
Views: 22137

Balance Hotfix

Infernal Furnace: Now costs (3), and has a 2 activation limit. Library: No longer increases the max hand size, and now has a 5 activation limit. Armory: Now has a 5 activation limit. Cost reduced to (1). Dwarven Miner: Changed to add a random Item to your hand after it attacks. Lava Font: Damage inc...
by Vontre
Wed Sep 06, 2023 9:59 pm
Forum: News
Topic: Welcome to Cards and Castles 2!
Replies: 81
Views: 22137

LARGE BUFF PATCH

Hello everyone! With today’s patch, we are putting a large focus on buffing and reworking underplayed or underperforming cards, as we continue to discover what sorts of things work and don’t work for this game and what kind of stat profiles are acceptable. We’ve taken a comprehensive look at the sta...
by Vontre
Sat Sep 02, 2023 12:54 pm
Forum: News
Topic: Welcome to Cards and Castles 2!
Replies: 81
Views: 22137

Have Some Buffs!

We've improved several cards that were underperforming due to being undertuned or having strong failure cases in their usage. Check it out! Rat King: Now gains +1 Attack or Health per rat. Base stats changed to 2/2. Courthouse: Cost reduced to (1), and spell cost increased to (2). Doomship: Cost red...
by Vontre
Fri Sep 01, 2023 4:39 pm
Forum: News
Topic: Welcome to Cards and Castles 2!
Replies: 81
Views: 22137

Minor Balance Update

- Daily quest EXP has been increased to 500 (was 400). - Weekly quest EXP has been somewhat increased. - Corpse Explosion: Redesigned. Destroy a Tombstone to deal 1 damage to 3 random enemies. Repeat for each enemy destroyed. - Con Artist: Items added now only cost (3) more. - Expose Weakness: Cost ...
by Vontre
Wed Aug 23, 2023 4:25 pm
Forum: News
Topic: Welcome to Cards and Castles 2!
Replies: 81
Views: 22137

Sniper Tweak

We have updated most snipers to have a limited amount of ammo instead of a limited number of turns, as reflected in the card text. Note that these snipers are still removed from play when they can no longer snipe.
by Vontre
Mon Aug 21, 2023 3:28 pm
Forum: News
Topic: Welcome to Cards and Castles 2!
Replies: 81
Views: 22137

Frog Prince

Let's talk about the Frog Prince for a minute. So Frog Prince has long been our test case for how long term passive bonus units might work in this game. Although Frog Prince has the stat line and function of a front line unit, there was always a risk that players would find it more valuable to hide ...
by Vontre
Sun Aug 20, 2023 12:44 am
Forum: News
Topic: Welcome to Cards and Castles 2!
Replies: 81
Views: 22137

Costing Adjustments

We realized that the game is still lacking in 3-cost cards specifically, especially in the spell category. We feel it's important for the overall spread of costs to be well balance to support easier deck building. To correct this error, we've shifted the cost and potency of a number of cards. This p...
by Vontre
Sat Aug 19, 2023 12:16 pm
Forum: News
Topic: Welcome to Cards and Castles 2!
Replies: 81
Views: 22137

Minor Balance Followup

We need to make a few dinosaur adjustments, as a few things are overtuned: Baby Dino: Raptor summoned is now set to 3/2 stats. Raptor: Stats reduced to 2/1. Now only views 2 dinosaurs. Evolution: Repeat count reduced to 8. Wizard: Stats reduced to 3/2. Tyrannosaur: Clarified so that its buff only ap...