Search found 333 matches

by Vontre
Sat Sep 12, 2015 12:01 am
Forum: News
Topic: News Thread
Replies: 261
Views: 815922

Pre-Steam Mechanics Fix Part Deux

In order to make gameplay decisions more intuitive, we are implementing a change shortly to the targeting mechanics on area of effect spells. Generally, area of effect spells that can only target units will now ALSO only deal damage to units as well. This change is accompanied by a slight increase i...
by Vontre
Thu Sep 10, 2015 10:22 am
Forum: News
Topic: News Thread
Replies: 261
Views: 815922

Steam Pre-Patch!

Our minor pre-Steam launch patch is live! This patch contains an important fix to our minimum attack mechanic, and a few card tweaks to maintain balance against this fix. We are also changing our store offerings, which are detailed in this post here. With only 8 days left until the Steam launch we'r...
by Vontre
Tue Sep 08, 2015 12:18 pm
Forum: News
Topic: News Thread
Replies: 261
Views: 815922

Steampunk Castle Revealed!

We've just revealed our exclusive Steampunk Castle coming out with Steam Early Access on September 18th, along with full details on Early Access rewards! Check it out here! viewtopic.php?f=3&t=3710
by Vontre
Fri Sep 04, 2015 2:15 pm
Forum: News
Topic: News Thread
Replies: 261
Views: 815922

Server Maintenance

Due to a planned server upgrade, all game services will be unavailable for a small window (2-5 minutes) on Friday, September 11th between the hours of 13:30 UTC and 16:30 UTC. Please be advised that games in progress during these hours may be interrupted. We thank you for your understanding in this ...
by Vontre
Mon Aug 31, 2015 10:07 pm
Forum: News
Topic: News Thread
Replies: 261
Views: 815922

New Season Begins!

A new season has begun, and many of you (depending on your timezone) have received your Windmill Castle for reaching rank 16! Congratulations! There will be another castle for September, but we have not revealed that yet! We wanted to let everyone know that asynchronous games that were queue before ...
by Vontre
Wed Aug 26, 2015 12:32 am
Forum: News
Topic: News Thread
Replies: 261
Views: 815922

Ranking System Flip

In order to make the ranking system more clear, and differentiate it from the level up system, we've reversed the display of the ranking numbers in game. Instead of displaying ranks as moving from 1 at the bottom to 20 at the top, rank 1 is now the top rank and rank 20 is the starting rank. We think...
by Vontre
Tue Aug 25, 2015 3:01 pm
Forum: News
Topic: News Thread
Replies: 261
Views: 815922

Steam Early Access!

We're excited to announce our much awaited Steam version of the game is finally coming! We will be launching EARLY ACCESS on Steam on September 18th! The Steam client will be fully cross platform, so players can use the same Cards and Castles account on both mobile and on Steam. Early Access will co...
by Vontre
Sun Aug 16, 2015 1:40 pm
Forum: News
Topic: News Thread
Replies: 261
Views: 815922

FIRST UNLOCKABLE CASTLE!!

Hey everyone, we've just announced our first unlockable custom castle! This castle will be an exclusive reward for ranked play in the month of August! Check out this thread for screenshots and more information on this and future custom castles! http://www.cardsandcastles.com/forum/viewtopic.php?f=3&...
by Vontre
Fri Aug 14, 2015 12:47 am
Forum: News
Topic: News Thread
Replies: 261
Views: 815922

Escape Hotfix

Due to a critical bug with this card's functionality, the card Escape has been hotfixed to only return your own units to your hand, and its cost has been reduced. We apologize for this error. In the interest of consistency, we will NOT be changing this card back to its previous state in the future.
by Vontre
Thu Aug 13, 2015 1:25 pm
Forum: News
Topic: News Thread
Replies: 261
Views: 815922

Starter Cards Awarded

We realized that many of our veteran players do not have the new starter set of cards, which cannot be collected by any other means. We've just finished running a script that awarded the complete starting collection to all veteran players (new players already have them). You may need to restart the ...