Search found 335 matches
- Sat Oct 28, 2023 1:52 pm
- Forum: News
- Topic: News Thread
- Replies: 261
- Views: 922848
1 Week Til Launch!
Cards and Castles 2 is coming to mobile a week from today! Get ready for a completely new game with new cards, more social features, improved graphics and art, and a new 7th faction THE UNDEAD and their signature tomb mechanic!
- Wed Oct 25, 2023 6:43 pm
- Forum: News
- Topic: Welcome to Cards and Castles 2!
- Replies: 83
- Views: 47048
Pre-Launch Balance Updates
Patch Goals - Reduce the impact and usage effects that interfere with the enemy's hand. - Buff several underperforming cards, especially key synergy cards, legendaries and other cool effects. - Reduce the ubiquitous nature of some neutral options which are both powerful and versatile. CHANGES Temple...
- Sat Oct 21, 2023 9:59 pm
- Forum: News
- Topic: Welcome to Cards and Castles 2!
- Replies: 83
- Views: 47048
Mobile Launch Imminent
Yes that's right folks, after an extended stay in early access, Cards and Castles 2 is finally coming to mobile on November 4th! Hold on!
- Sat Oct 21, 2023 9:55 pm
- Forum: News
- Topic: News Thread
- Replies: 261
- Views: 922848
Sequel Launch Imminent!
Yes that's right folks, after an extended stay in early access, Cards and Castles 2 is now a finished game and coming to mobile! Experience a new and enhanced game from top to bottom, featuring revamped gameplay, exciting new cards (with more to come!), greatly improved art, design and polish, and t...
- Fri Oct 20, 2023 4:56 pm
- Forum: News
- Topic: Welcome to Cards and Castles 2!
- Replies: 83
- Views: 47048
Minor Update
Wizard: Changed to select from 3 random spells instead of pulling from the deck. Cost reduced to (3).
Developer’s Note: We have decided we’d rather not launch the game with a spell tutor in neutral. New tutors may be possibly added later as faction specific cards.
Developer’s Note: We have decided we’d rather not launch the game with a spell tutor in neutral. New tutors may be possibly added later as faction specific cards.
- Thu Oct 19, 2023 11:15 pm
- Forum: News
- Topic: Welcome to Cards and Castles 2!
- Replies: 83
- Views: 47048
Shop Bundle Revamp!
GAMEPLAY - Traps: Players are now limited to no more than 3 active traps at a time. This was primarily done to keep the UI manageable and easy to read. - Jonviev: HP reduced to 6. SHOP BUNDLE REVAMP - Most bundles in the shop have been overhauled, with a much broader diversity of bundle configuratio...
- Thu Oct 12, 2023 1:47 pm
- Forum: News
- Topic: Welcome to Cards and Castles 2!
- Replies: 83
- Views: 47048
Draft Revamp
This patch contains a big revamp of the draft system, which we want to get in before launching the game. Check out the notes! DRAFT To make drafts have higher stakes and more excitement, drafts now continue until the player reaches either 7 wins or 2 losses. Reward scales have been revamped and incr...
- Wed Oct 11, 2023 7:28 pm
- Forum: News
- Topic: Welcome to Cards and Castles 2!
- Replies: 83
- Views: 47048
Minor Balance Hotfix - Document Forgery
Document Forgery: Now limits the number of Last Will activations to 3 (was unlimited).
Owlbear: HP reduced to 4 (was 5).
Merchant’s Favor: Cost increased to 2 (was 1).
Owlbear: HP reduced to 4 (was 5).
Merchant’s Favor: Cost increased to 2 (was 1).
- Wed Oct 11, 2023 8:58 am
- Forum: News
- Topic: Welcome to Cards and Castles 2!
- Replies: 83
- Views: 47048
New Battle Pass!
This season's battle pass has an exclusive newly released card, the War Cow! In order to time things with the upcoming mobile launch, the duration of this battle pass is also slightly reduced from normal.
- Wed Oct 04, 2023 4:32 pm
- Forum: News
- Topic: Welcome to Cards and Castles 2!
- Replies: 83
- Views: 47048
Minor Balance Patch
We're tweaking the price and power level of some cards to improve meta balance, but are not doing any redesigns. These small shifts should greatly improve the overall health of the game. Parrot: Cost increased to (5). Document Forgery: Cost increased to (9). Daggerstorm: Cost increased to (3). Man t...