Search found 292 matches
- Mon Sep 25, 2023 5:05 pm
- Forum: News
- Topic: Welcome to Cards and Castles 2!
- Replies: 43
- Views: 4190
Card Update
Document Forgery: Design Updated. Now costs (8), and activates the Last Will of all friendly units that have died this game. The previous design of this card activated all last will units currently on the battlefield, which rewards the player for creating a static game state and accumulating units. ...
- Sun Sep 24, 2023 12:31 pm
- Forum: News
- Topic: Welcome to Cards and Castles 2!
- Replies: 43
- Views: 4190
Single Card Update
Corpse Explosion: Now instantly detonates 3 tombs, but the damage cannot hit tombs. Cost increased to (5). Dev Note: Having this card effectively detonate all the player’s tombs at once was overshadowing other tomb uses. By limiting the number of tombs it can destroy, we leave more room for other to...
- Sat Sep 23, 2023 11:15 am
- Forum: News
- Topic: Welcome to Cards and Castles 2!
- Replies: 43
- Views: 4190
Minor Balance Hotfix
Sensei: Stats changed to 2/1. Salahar Voyager: Cost increased to (5). Dwarf Paladin: HP increased to 4. Andvor Cleric: Attack increased to 2. Faithful Drake: HP increased to 3. Season of Growth: Redesigned. Now costs (5) and summons 3 Sunflowers. War Party: Redesigned. (3) Summon 3 random 3-Cost uni...
- Fri Sep 22, 2023 10:09 pm
- Forum: News
- Topic: Welcome to Cards and Castles 2!
- Replies: 43
- Views: 4190
Basic Card Patch
We have deployed one more update focusing on the improvement of basic cards and mechanics. Check out the full patch notes on our community discord!
- Wed Sep 20, 2023 8:55 pm
- Forum: News
- Topic: Welcome to Cards and Castles 2!
- Replies: 43
- Views: 4190
Minor Update
PATCH NOTES Frostbite now dissipates as soon as the target skips its actions. This change to the timing of frost effects will make no difference in most situations. Yaarhym Titan: Now has CLEAVE instead of Chain Lightning. Lava Giant: Redesigned. Now has BERSERK, and deals 1 damage to everything els...
- Sat Sep 16, 2023 1:45 pm
- Forum: News
- Topic: Welcome to Cards and Castles 2!
- Replies: 43
- Views: 4190
Card Update
Dwarven Construction: Redesigned. Now, view 3 random buildings. Choose one to add to your hand.
Dwarven Greed: Cost increased to 1, and bonus treasure increased to 2.
Dark Bargain: Cost increased to 2, and attack bonus increased to 5.
Maul: Cost increased to 3, and damage increased to 4.
Dwarven Greed: Cost increased to 1, and bonus treasure increased to 2.
Dark Bargain: Cost increased to 2, and attack bonus increased to 5.
Maul: Cost increased to 3, and damage increased to 4.
- Fri Sep 15, 2023 4:39 pm
- Forum: News
- Topic: Welcome to Cards and Castles 2!
- Replies: 43
- Views: 4190
Minor Balance Patch
Players have been asking us for a few more defensive options in neutral, and we agree this could use a bit of touching up as the current pool is somewhat light. Imperial Guard: Now 3/4 with no armor. Earth Knight: Now also heals your castle for 2 when played. Storm Weapon: Attack bonus increased to ...
- Thu Sep 14, 2023 10:47 pm
- Forum: News
- Topic: Welcome to Cards and Castles 2!
- Replies: 43
- Views: 4190
Minor Lightning Patch
Hello everyone! We still have a few design updates to make as we move ever closer to our upcoming mobile releases. Take a look! - Ragnar: Redesigned. Berserk, Deal 2 damage amongst enemies each time you summon a friendly unit. -Dev Note: Ragnar’s previous scaling was fun but heavily constrained the ...
- Mon Sep 11, 2023 8:16 pm
- Forum: News
- Topic: Welcome to Cards and Castles 2!
- Replies: 43
- Views: 4190
Balance Hotfix
A few recently updated cards are turning out much more effective than we anticipated, and need adjustments. In addition, Hand of Judgment has been irritating players a little too much, and has been redesigned. Because of all the recent changes, we're adding a new limited time promo code PARROT which...
- Sat Sep 09, 2023 2:47 pm
- Forum: News
- Topic: Welcome to Cards and Castles 2!
- Replies: 43
- Views: 4190
Minor Update
Charge units can now strike summoned buildings. School of Time: Now cannot be used on the same turn it is played. Infernal Furnace: Simplified to an active ability that costs (2), but no longer has an activation limit. In addition, furnace cannot give you another fire spell. Southport Slayer: Now ha...