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by Vontre
Fri Aug 22, 2014 11:59 am
Forum: News
Topic: News Thread
Replies: 256
Views: 438371

NINJAS

Ninjas early access has officially begun! Please note that if the price does not appear in the store, you will need to restart the app to purchase ninja packs. Our major balance patch with the tiny numbers is also live!
by Vontre
Fri Aug 08, 2014 8:50 am
Forum: News
Topic: News Thread
Replies: 256
Views: 438371

CP and Dailies Adjustment

In response to community feedback, we have made a few changes to how card points are acquired; the daily bonus has been de-emphasized and can no longer be won from computer matches. It now provides 120 CP and 2 cards. To compensate for this change, the CP reward from a multiplayer match has been inc...
by Vontre
Mon Aug 04, 2014 4:45 pm
Forum: News
Topic: News Thread
Replies: 256
Views: 438371

Steam Greenlight

We've just launched our Steam Greenlight campaign! Vote here to see a PC port of Cards and Castles on Steam!

http://steamcommunity.com/sharedfiles/f ... =296040222
by Vontre
Mon Aug 04, 2014 11:18 am
Forum: News
Topic: News Thread
Replies: 256
Views: 438371

Ninjas Release Plan

Hey folks, we're getting close to our ninjas launch and it's about time we gave you a preview of our release plan and some of these awesome ninja mechanics! First check out a preview of a few ninja card mechanics: - Vanish: 1g, return a unit you control to your hand. Draw a card. - Battojutsu: 3g, t...
by Vontre
Sat Aug 02, 2014 7:59 am
Forum: News
Topic: News Thread
Replies: 256
Views: 438371

End of Season 1

It has come to our attention that some players did not receive the intended "End of Season" announcement popup. As of August 1st, all ranks have been reset and a new ranking season has begun. We have lessened the number of stars required to achieve rank in this season as well. Ranks will r...
by Vontre
Thu Jul 31, 2014 3:27 pm
Forum: News
Topic: News Thread
Replies: 256
Views: 438371

Ninja Balance Patch

We're going to go ahead and post the complete list of patch notes for tomorrow's balance patch. Our main goals with this patch are to adjust some of our factions' primary roles so that ninjas fit better with their own exclusive strengths, clean up some undesirable mechanics from our previous warlock...
by Vontre
Thu Jul 31, 2014 10:11 am
Forum: News
Topic: News Thread
Replies: 256
Views: 438371

Big Patch Tomorrow!

Pre-ninjas balance patch is tomorrow! Lots of changes, most of them minor and a few important meta-game shifts to solidify faction attributes and pull them away from ninja specialities. Look for the patch notes tomorrow!
by Vontre
Mon Jul 28, 2014 5:14 pm
Forum: News
Topic: News Thread
Replies: 256
Views: 438371

Player 2 Tweak

In order to test first turn / second turn balance, we have changed player 1 to start with 1 less card while both players start with the same gold amount. We'll be monitoring how this works out!
by Vontre
Sun Jul 27, 2014 9:50 pm
Forum: News
Topic: News Thread
Replies: 256
Views: 438371

Balance Tweaks

Pirate patch finally broke the Barbarian, who has a scaling problem that has finally tipped over into broken territory. He has been rebalance as such: attack increased to 400, HP reduced to 600, movement reduced to 3. Glass cannon! Expose armor cost was also increased to 2.
by Vontre
Wed Jul 23, 2014 7:01 pm
Forum: News
Topic: News Thread
Replies: 256
Views: 438371

Re: News Thread

After reviewing our previous major balance patch, we have decided to make a few small adjustments to some pirate spells:

MERCHANT'S FAVOR - Gold granted reduced from 8 to 7

THIEF - HP reduced from 700 to 600

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